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How is the monetization handled in NA PSO2? from wangrui's blog

I'm thinking how Monetization is managed in PSO2, also if there's any difference between NA and JP's tackling of cheap PSO2 Meseta the way to get things. Is one better, is one worse? I am curious, and I'd like some feedback from folks who are playing Phantasy Star Online 2. Disposition inventory slots make your life much simpler. If possible buy them, you will thank yourself later.

When I last played JP PSO2, I managed to get like 3 weeks of storage and mat expansions using just currency I received from performing the main campaign or whatever. Is that something on NA? Material Storage and Ex Storage 1 cost SG and are the same price as in JP. Additionally, there's not any PSO2es and OTP banks (which is free 300 storage space).

This is a question with a very simple answer till you go. I'll give you the answer. I'm pretty sure people will go. The Majority of Phantasy Star Online 2's monetization is for Cosmetics/Fashion. You're able to play with Phantasy Star Online 2 aggressive without. Some convenience options are available for sale. It is far better than many games in the marketplace today. I've seen some Folks say that you need to cover to be at the Peak of the top towards the endgame, but that is just at the end of the endgame... and even then"debatable"

So with that, I think you're good. PSO2 is a game you can play and watch just how much it is P2W. Which is actually not much. However, some people might argue otherwise. But actually. Phantasy Star Online 2 is a F2P as you can get. And most cosmetic/fashion items can be purchased with in-game currency too... on JP at least. How would you have to cover to be top of the top in endgame? Having additional storage space can def be nice, but isn't required at the ideal way of making meseta. Meseta will get you all the fodders and substances to get correctly affixing equipment. And money cannot give you any benefit whatsoever in playing your class properly.

Premium gives stronger effects for a few beverages in comparison with non-premium - like a 5-10% extra increase compared to the very same drinks/effects with no premium. It can likewise be said that paying for scratches to get ability add capsules rather than purchasing them off Phantasy Star Online 2 participant stores, or doing normal scrapes then selling all of the stuff to buy add caps/augment fodder is sort of P2W... but, with the augment transfer system the JP version just obtained, that essentially means you can shop any augment as long as it is possible to afford anything other Phantasy Star Online 2 participant are asking, and grinding meseta is not too bad... and I guess there is also thatyou can do exactly the meseta weeklies per character, and earning beyond 3 personalities is compensated articles, so technically you can get more free easy meseta weekly should you pay up for more personalities. That all makes it seem bad, but to Phantasy Star Online 2 Meseta be honest none of it super things in the long run, you truly don't have to invest up too much.

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