en

I never fell victim to the For Honor Steel Credits from Limm's blog

The first, and most unexpected, thing you'll probably notice if the game loads is it... works. Assassin's Creed Odyssey runs about too from the cloud as if you'd only installed the game normally. Movement is responsive, and battle feels fluid. Even dodging enemy attacks was simple, and that I never fell victim to the For Honor Steel Credits kind of input lag that has often plagued game streaming in the past.

In terms of visuals, the flow was nearly equally impressive. The game's visual choices menu is bereft of its usual options and offers brightness as the only option, everything else is managed dynamically by Project Stream. Without anything else happening on my home network, it ran at 1080p on which would probably pass for moderate -- or occasionally high -- settings from the standard PC version. In the match's opening -- little spoilers for Assassins Creed Assassin's Creed Odyssey I guess -- with dozens of enemies on screen on a wet battlefield, the game never so far as stuttered or dropped it is resolution in any way.

The only consistent disadvantage to the ASSASSIN'S CREED ODYSSEY Helix Credits streaming version of the sport, which I found across all hardware and connections I attempted, was some fairly aggressive audio compression. This was, at its worst, a noticeable problem, and that was just during a number of the game's louder cutscenes. For the most part, while wandering around the world and finishing quests, the audio was perfectly fine.

The Wall

No comments
You need to sign in to comment