Two Reworked Uniques In POE 3.20 The Forbidden Sanctum League from LebronJohn's blog
With The Forbidden Sanctum released on POE 3.20 Expansion, one of the
most significant issues for every players must be the build options.
Actually, uniques rework is massive in the POE 3.20 as well, thus today I
would like to talk about two wonderful uniques in 3.20 Expansion that may inspire the new builds due to how powerful they are, without further ado, let’s have a look.
Entropic Devastation
Firstly let's talk about a pair of gloves that I haven't really got my
mind around just how crazy it is. Now Entropic Devastation gives your
critical strikes with spells inflict impale, which is something that I
wanted to for a long time, it was never really possible a 50% increased
effects of impale inflicted by spells before. Some players used to put
this build with Replica Heartbreaker, which gives you 20% chance to
impale on spell hit, and you could do that twice. There were some old
qualities that could do this, now you get it just for free on every
single crit, and it also has increased effect. On top of that you get
Call of Steel, meanwhile because it's a unique, you're going be able to
buy them by different Orbs, and double corrupt them for some even better
stuffs.
I absolutely love these gloves and I will most likely
be playing something with them. I think physical spells got basically
no love for a long time, just think about stuffs like Blade Vortex,
there's just no way you're not converting to Elemental unless you go
poison aspect. but purely physical builds were completely no reason to
go for them. Now here is the explaination, we have a very powerful
looking ring, Anathema.
Anathema
Anathema, basically makes your curse limit is equal to your maximum
power charges. This is sort of like a Doedre's Damning. If we remember,
the Doedre's Damning gives you plus one additional curse, and Anathema
gives you plus two just straight out of the gate. But then there's
obviously more stuffs to do with it, now I haven't really fully
understood why a build would want more than three, maybe four curses,
you could apply all curses at once, I don't really know how that would
look like, why that would even be a thing. So this is definitely an
interesting one to figure out.
I would say this is one of
those uniques that probably lots of people going to make a guide about
it, but depending on how much POE 3.20 Currency it would take. Just for the plus two additional curse, it could be really strong on some Poison or Elemental dot builds.
The Wall