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With The Forbidden Sanctum released on POE 3.20 Expansion, one of the
most significant issues for every players must be the build options.
Actually, uniques rework is massive in the POE 3.20 as well, thus today I
would like to talk about two wonderful uniques in 3.20 Expansion that may inspire the new builds due to how powerful they are, without further ado, let’s have a look.
Entropic Devastation
Firstly let's talk about a pair of gloves that I haven't really got my
mind around just how crazy it is. Now Entropic Devastation gives your
critical strikes with spells inflict impale, which is something that I
wanted to for a long time, it was never really possible a 50% increased
effects of impale inflicted by spells before. Some players used to put
this build with Replica Heartbreaker, which gives you 20% chance to
impale on spell hit, and you could do that twice. There were some old
qualities that could do this, now you get it just for free on every
single crit, and it also has increased effect. On top of that you get
Call of Steel, meanwhile because it's a unique, you're going be able to
buy them by different Orbs, and double corrupt them for some even better
stuffs.
I absolutely love these gloves and I will most likely
be playing something with them. I think physical spells got basically
no love for a long time, just think about stuffs like Blade Vortex,
there's just no way you're not converting to Elemental unless you go
poison aspect. but purely physical builds were completely no reason to
go for them. Now here is the explaination, we have a very powerful
looking ring, Anathema.
Anathema
Anathema, basically makes your curse limit is equal to your maximum
power charges. This is sort of like a Doedre's Damning. If we remember,
the Doedre's Damning gives you plus one additional curse, and Anathema
gives you plus two just straight out of the gate. But then there's
obviously more stuffs to do with it, now I haven't really fully
understood why a build would want more than three, maybe four curses,
you could apply all curses at once, I don't really know how that would
look like, why that would even be a thing. So this is definitely an
interesting one to figure out.
I would say this is one of
those uniques that probably lots of people going to make a guide about
it, but depending on how much POE 3.20 Currency it would take. Just for the plus two additional curse, it could be really strong on some Poison or Elemental dot builds.
Steps we should follow after completing Act 10
Finish the Epilogue
After you complete the final Act called Kitava in Path of Exile Act 10, the first thing you do is wrap up the Epilogue. After that, you can head to Oriath and Karui Shores to officially begin your endgame journey in Path of Exile.
Picking Up the Pieces Quest
Picking up Pieces in Epilogue is not only one of the most important tasks later in the process, but also a great time for you to collect Path Of Exile currency items.
The correct steps are:
1. You should go to the Templar Laboratory in the upper part of the Oriath town area. There, you need to investigate what happened between the Templar Laboratory, Baran and Zana.
2. After completing the investigation you will also need to consult Kirac about the explosion POE Chaos Orb at the Templar Laboratory.
3. Next, you need to search Dominus' office to find the Vault Key, where is located in Fallen Courts.
4. The Vault of Venarius is located in the Haunted Reliquary, you have to find it to unlock the vault and get two keys.
5. The key to rebuilding the Map Device is that you have to look carefully at the components in the Vault.
6. After talking to Helena you can go to your Hideout and get Chirac to rebuild the map device.
Passive Quests
If you want to know what POE PC Currency are currently available, you can use the search command "/passives" to query.
Three Maps Info
White (Tier 1-5 Easiest)
Yellow (Tier 6-10 Easy to Mediocre)
Red (Tier 11-16 Hard)
Unique (Depends on the map)
As you can see from the above, the simplest white map is the one that novice players should start playing first. By the time, when you finished first map, you'll know what the Atlas of Worlds looks like. You'll also know what links the maps have and how to get through them in the easiest way possible down the road. The map information you know is directly proportional to the depth of content you can play later.
If you still have no confidence in starting your journey after completing Act 10, you may wish to read a more practical and accurate positioning guide at POECurrency. In addition, in the currently popular 3.19 Expansion, if you also encountered some difficulties, you can also buy Path of Exile Divine Orbs on this site to buy better equipment or props to arm your characters for better gaming experience. Try it out!