en

It is just like the OSRS gold from Limm's blog

This is not okay. It is just like the OSRS gold freedom timer that is telos, if they were to start designing bosses on the premise you were using a screen reader to keep track of various mechanisms imagine? Would that be an appropriate position? I'm talking about the context of this specific discussion and why I am furious at jagex's behavior on the problem, I was not saying you don't know what you're talking about generally. You do not need to bend brother.


However, what if Jagex does it all, but then calls it a massive clue update that required massive dev time that clarifies no major updates/quest for months when it's actually just a run of the mill patch week that happens to be committed to clues. With so many patch weeks has not the ninja team turned into the key devs and the big content teams become those who sporadically throw out random upgrades (that the ninja group then has to dedicate a whole patch week or 2 to fix that as well)?


As far as I can tell, easy/medium/hard all clues reveal the exact same icon, it's only elites/masters which can be pretty wonky because not only is there the normal clue icon, but also the scanning clue and Eastern Lands hint exists as well. It would be fine if these worked better.Honestly, together with how rare these seem to be, I'd be in support of removing Deep Wilderness scan entirely. I've yet to receive this measure in over 500 elites (though I have received Wilderness Volcano about 5 times, but that is very simple to complete).


The simple fact that Deep Wilderness's scan area is Cheap Runescape gold extremely wide, combined with the fact which you cannot double surge/BD concurrently, makes this hint an immediate jump. Even Wilderness compass clues are bad, since you're able to triangulate their position. Do not get me wrong, I am probably like one of 10 people in runescape who actually enjoys wildy clues, but wildy scan sounds like it adds nothing great.



The Wall

No comments
You need to sign in to comment