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the very best content of OSRS normally come in BOTH Jagex from Skyzhay's blog

Yes! That is a good point, I enjoyed how the theme changed because you got farther to keep it interesting as it progressed. I haven't heard much about sailing but id be interested how it would work or if there has been any discussion please link! Sounds fun, I didn't find any mention of groups, ideally if it comes to fruition, which can be added either with a team or a fleet at least in the non PvP part. Remember a lot of stuff thatOSRS Accounts was suggested in that 2015 dev site about drifting eventually came like island along with the prayers.

Some questions felt like it'd overlook the nuance of my response. For instance the question of me than 6 weeks past is because I have a job today. There was no way to describe that my answer could be interpreted that I'm playing less because I am less curious. Same with the Covid question. I'm playing because around the time Covid became a global issue. How do I answer questions? The survey felt just like that. It sure as hell didn't feel like"Your poll feedback will influence future upgrades and help shape Runescape's direction. It's an opportunity to pitch the team your content layouts "

Where was the portion for that last part? You could barely elaborate on few of those pre determined questions, let a lone give completely new thoughts or feedback about existing places within jagex you think needs improvement that has nothing to do with dev work/content upgrades. The survey seemed more about providing them the answers they want and push it in that direction (poll questions, images, control questions ), which makes them (jagex) as a firm look great (probably for investors) and also to harvest user information (to market to advertisers) and far less concerning the future of Runescape etc..

Skill improvements easily fletching and Smithing. Crafting has late game purpose with zenytes. Fletching has dragon darts and arrows I figure. Smithing has rune.make these skills useful for overdue game items. For me it was construction, despite having my favorite rewards the training method is awful to me and relies on aligned cameras. For rewards fletching is up there. For methodology construction is up there I concur. I'd love to see more world development construction honestly. Like envision you can enhance how cities look (similar to burgh p rott activities ).

Even possibly as a gain thought. Just like you and you get delegated jobs and an agency fee and xp, respectively. Less xp/hr compared to present strategies but really turning to some money for people that do not need to lose 30m on 83 con. Agree. Development construction would be fantastic. Each significant area could have its own guild with unique projects to be constructed throughout the area. As opposed to profit however, I would be interested in experience that is reliable.

For example like building NPC house or a nearby bridge a larger project could take 6-8 hours to finish granting reasonable experience speeds during, and the town could cover the resource cost all. You could get paid a fair amount for the work also, but maybe not a fantastic thing. Maybe you can receive for choosing contracts rewards or perks. The principal focus would have to be which makes it an adoptable training method for people working to a high building level, while also still being rewarding to those who have 99 construction and beyond.

I'd appreciate a finish Buy RS 3 Gold comments box (though I understand if that's hard to go through). I couldn't express I believed more could be worked by OSRS on content that is completionist. This was especially glaring on the"what would you think OSRS should focus on?" Part, where I needed to select at stuff that I like, but not actually what I believed the dev team should focus on. Additionally, I was curious about the HD OSRS screenshots. Glad to see they are looking in to it. I utilized the advancement on in-game box to the end not straight in-game related for fear. There was not so that was a fantastic call. They really could have used input areas since there was a lot I'd have mentioned but was not given a location to.

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