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That means my text is enormous on my display from MMOexpsitefans's blog

I began RuneScape about 3 months ago and it blows my mind that there is no UI or text scaling with just how small the text is and just how older OSRS gold is. It's weird they have not added something for today that only scales the conversation and the quest dialogue while working on the whole UI. This is no excuse, but the main reason behind this is because all of the text in RuneScape is not really a standard vectorised font file. Every letter in RuneScape is an individual picture - therefore it's impossible to scale them. Which is dumb as shit and could be fixed easily but there you have it.

I believe the confusing settings issue might be partially solved by including a search function that searches for exact matchs of those keywords or related matchs, e.g."actionbar" would reveal you all preferences that have"actionbar" in it and also related configurations to actionbars. Several IDEs do so (and they've probably more configurations ), and it works pretty nicely. Suggestion, that would solve some of the problems sorrounding the configurations.

I sighted. That means my text is enormous on my display or I am about 2 inches out of it. After playing RuneScape, I am said 2 inches. I sit there craning my neck to read what is happening when I have a pursuit or'm reading chat. It is damn annoying to say the least, and why I don't play with more. And while we are here, I find the font they use to be incredibly hard to read. Is this just me? I'd love to find some customization choices on font size, color, background colour - even though it had been just in chat and when speaking to NPC's. I'd definitely appreciate it, although It's really not a job for any developer to do.

Very good discussion. Most of these doesn't bother me too much because a casual player the past 15 years, but I totally agree the tick speed is really beginning to show its age. I think that it's a fantastic idea, but I think we will need to begin looking to things we could take from this tick system or create better tick speeds for. Equipment and movement swapping for example shouldn't be bound to ticks as consumables and abilities. It makes more sense to buy RS gold for the later because the combat itself is determined by the tick system and it prevents people from being able to obsessively eat to get out of bad circumstances.

Other things are abilities like farming. It's really annoying how erroneous expansion cycles are just because they go on a much more global tick system. If other programs such as ports can be simply toss 'em out and come back later with a simple timer, why can't skills? I also think it's ridiculous that many potions are still not on a timer such as overloads are but rather drop according to a global tick.

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By MMOexpsitefans
Added May 29 '20

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