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landing the fortnite materials kind of immediate from Limm's blog

And how about this final circle devastation from Psalm, carving through structure after construction, landing the fortnite materials kind of immediate killing spree which was formerly unthinkable in Fortnite just hours earlier.It's difficult to even explain what this is like to outsiders. It is like if unexpectedly the NFL announced that among your players could be a grizzly bear, and expecting everything to go smoothly after that.


In the past, Epic has taken to reevaluate what were arguably much less intrusive map developments like Cube Monsters in past esports events, however for some reason, they decided to just see what could occur with all the Infinity Blade, arguably the most important, game-changing addition to the typical modes of this game in Fortnite history.


Epic's argument is normally something along the Fortnite Items for sale lines of"well, Fortnite is an shifting game and portion of the pro scene is adapting to that change." Changes like these make things such as coaching and scrimmaging pointless when you have to adapt to these major changes within hours of discharge, changes that will probably be nerfed in a few days once Epic realizes how broken the match has become. There were also annoying issues with year 7's new planes, as players used them to fly and simply avoid combat for as long as they can, but that approach was not quite as flashy as carving up people with the sword.


I understand why Epic keeps doing wackier and wackier stuff like this, but there's a limit, and the Infinity Blade seems to have spanned it, especially in the pro scene. You can't concurrently be throwing tens of thousands of dollars at players in such ultra-high stakes events and constantly breaking up your game and just telling all to adapt immediately. That's not a recipe for a sustainable esports ecosystem, and Epic should think long and hard about their future plans in this region.


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