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If they just gave us crazy power in there from Wei weismart's blog



The second fact is that they're doing it on purpose, they intentionally emphasise QOL changes and noticeable improvements so as to artificially extend gametime and WOW TBC Classic Gold boost performance metrics without needing to produce new content but rather just making present content take longer.

It is not only classes, it's everything. Gotta create that new healthier part with all the new peace blossom along with the brand new vial. What is it gonna seem like? Oh it is a red bottle with some gold shit onto it or something.

I remember in Legion when I first had this thought. I'd been frustrated with the feeling as I was wasting time in WoD (I chalked that up to coming in late and needing to'catch up'). Two months into Legion I was playing along following the narrative in Legion and unexpectedly to last a questline I had to perform a mythic dungeon of a specific difficulty. It was not designed to be a casual encounter.

It stinks because I recall when they implemented raid finder for a way of creating lower problem content so people could experience the story without having to be more of a'hardcore' player. Suddenly basic outdoor quests required content that is competitive.

It had been an un-ashamed, blatantly designed step meant to halt my progress in experiencing the narrative. I got it completed after two weeks of trying while doing other things, but two weeks later I stopped logging in and have not looked back since.

Once I perished in Torgast due to some random assassin debuff item I logged out for the last time. All this anger to just get 10 min of story. It's better for the mental health to just watch some YouTube summary or walkthrough. WoW just isn't something for a casual such as me.

I changed to ESO. It is not ideal, but at least I could have as much story as I want within my own pace along with the dialogs are even voice acted.

If they just gave us crazy power in there where we mow down groups it wouldn't be so bad. Instead it is mostly crap, a few that are crap if you don't get the right a couple of skills, and a few more thay are good. Nothing actually spec shifting either.

The crazy part about WoW for me personally is the usage of the PTR to check expansions and stains using gamers. It is basically free labour by players. But how often do the devs really take the critiques given to them? I am aware that Torghast from the alpha was quite popular among pretty much ever WoW content founder I followed. Yet they instead carved out most of the interesting bits, forced players to go through it for yet another cheap Burning Crusade Classic Gold currency, and then still had to return and nerf it since they'd added in arbitrary affixes that were very unpopular.

The Wall

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