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Fast forward four weeks from Smarthuiyuan's blog


Since publishing our first story, YouTuber and Reddit user'KokushiGG' has posted a new video displaying Ray Traced Shadows in the new zones in the expansion. You'll discover the video down below. As with yesterday's screenshots, we can observe the difference in Shadows is rather minimal with the newest feature enabled. Allowing Ray Traced Shadows, however, will appear to wow gold classic greatly affect operation with FPS dropping from 120FPS to 60FPS in some instances.

Ray Traced Shadows in World of Warcraft Shadowlands have been enabled on the game's Beta/PTR, and the first comparison shots have surfaced online.

Back in April of the year, Blizzard added Ray Traced Shadow options to the game's Alpha. Unfortunately, actual Ray Traced Shadows weren't allowed just yet and people at the Alpha were only able to view the new choices. According to the option's description, it"improves shadow quality together with beam design, which generates shadows with much more natural softness, greatly increased precision, and from additional light sources"

Players from the alpha Could select one of the next Ray Traced Shadows choices:

Fast forward four weeks and we could now finally see how the new shadows seem in the upcoming Shadowlands expansion. Earlier this week we already reported that the new NVIDIA Game Ready Driver additional support for its looming new attribute in Shadowlands, and several Beta/PTR players've shared some screenshots comparing Shadowlands with buy classic gold wow and with no Ray Traced Shadows enabled.

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