Add additional features to help differentiate builds so everyone doesn't feel similar from Wei weismart's blog
You draft a group of 13 players and then play for as much as 5 games with them. You get better rewards for the more wins you receive 1-5. You get 2 losses and you need to redraft a team. The draft works such as this. You first pick in which you've increased odds of NBA 2K MT getting players a beginning place which will become your captain like 2K mt central. You receive a pg package Sg pack etc with one of them having increased likelihood (the captain) and then a backup pg pack backup Sg package etc with decreased chances. There's 3 packs at the conclusion with players with decreased odds that play any position. Packs play that place however, it does not need to be their position. You receive a pick between 3 players, when you start the pack, and you also can see the cards stats height from that page.
Is your multiplayer challenges. Instead of the way that it is right now I believe that it should be real nba games like the 2011 nba finals where you get to select a team and you play with a team together with the my team cards out of that team like what the pc gets to perform in challenges. You can also have teams which won my group championships, by way of instance you can play if they had that for 2K21, as the two teams that played in the championship of the 250000 my group tournament.The pg for my rec team has had multiple 10+ slip matches on his minute wingspan playmaking shot creator that has a sub 70 steal rating. The NBA now is really much about ball movement, but most comp 5v5 matches end up being 4 people standing in the 3 pt line while the pg isos. This way the move would be to a open man in the pg. The court measurements likewise don't allow for spacing.
This is possibly the most controversial one among the, and I blame it partially on YouTubers and this"grinding" culture. Yes, they're grinding by playing a video game since that is the way they make money. But the rest of us bought into this idea that a video game needs to be a grind rather than, idk, enjoyable? I have been called lazy for not wished to badges. For not playing with video games LAZY? I argue that it's costing 2K money because why buy when you have to grind badges VC for a new construct? 2K should eliminate all of the badges which are only characteristics in disguise (which are the huge majority). Unpluckable, rebound chaser, rim shield, select pocket, tight handles, shoot and catch, touch finisher, the list goes on. Bring feature ratings contested threes range, like shooter mid back, contact dunk, boxout, ect.
Add additional features to help differentiate builds so everyone doesn't feel similar. You ought to have the ability to have competitive and a whole build without a single badge. Just have a couple badges to differentiate your player. For instance, badges such as center crusher or slippery off ball are seldom used since you want badges to actually strike shots and play defense. But in case the attributes do that then the badges can be utilized as a enjoyable luxury instead. Alot of people who I played with last year ceased playing with this year because of the badge grind and they got tired of playing precisely the same player. The men and women who enjoy grinding new gamers can still grind complete and vc, but everyone should not be forced to grind a game that's for fun.
Pretty obvious here. I shouldn't have to learn a jumpshot timing that is different for every mode I perform. I shouldn't be getting kicked from games and entire neighborhoods. I should not have to wait forever for a pro am sport or get stuck on the rec loading screen. Not all of Cheap NBA 2K Coins this is the servers, but NBA 2K21 makes too much cash to still have these gameplay problems. It's more of a surprise when an event works correctly than when it is broken.
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