Sadly this stage is missed from Smarthuiyuan's blog
I meanit sounds as if you're gonna need to fight them where they are supposed to guard your system. You want to defend your own body more readily as compared to individuals being able to EVE Mobile ISK travel more freely. At a mobile game, it seems like travel would be more significant than allowing groups of gamers to effectively block off large portions of the map so only they can play there. It seems just like without gate camping your corps might have to work harder and more actively to defend what you have, is that a bad thing?
200 cruisers come into your house system and shoot off your structure - that is fine. You set up a timer for repair and form a fleet for a fight next time. No gatecamping needed for that.
Sadly this stage is missed and its a single problem unfortunately. Afk in low sec doesn't matter imo. Allowing that in null long-term would destroy sov/econ equilibrium. Additionally I dont understand the expectation of getting any safety at all in a region named"null security". Of all of the ways they could have described regions in Eve, the one that they felt was the best describes the anticipation of safety. I think low/high sec can continue to offer a livable space for EVE Echoes ISK For Sale more risk averse players.
The Wall