I and my buddies are really enjoying PSO 2 from wangrui's blog
The PSO had a number of my video game titles of pso2 sales this day. And I really loved many songs. Me and my buddies are really enjoying PSO 2, but I have to say none of the songs has grabbed me like a number of the tunes from PSO, PSOBB, or PSU. The audio is worse for sure. The combat feel less meaningful. Individual enemies matter much less, and the scenarios which are harmful are only dangerous since the harm from your enemies is too high to actually make sense compared to the other enemies you find around them. The bosses are usually less intriguing with a few exceptions (like that robot tank boss. That you are pretty cool).
You will find waaaaay more weapons that you will never get a chance to use because you will run into vastly superior weapons in precisely the exact same time or earlier than them(I believe I have just used 4 katanas counting the starting one, and my present one is 13 stars). Raid supervisors are pretty cool I guess, and also you get more choices as a participant in the way you play with PSO2. You truly feel like a superhero zooming around instead of a team methodically making your way through chambers like you did in PSO. Regardless of less, although there are more of them. There are more courses, also, which is fantastic.
The story is much, much worse, and its demonstration is horrible. The narrative in PSO wasnt anything to write home about, but it was actually enjoyable to discover as you moved along. In PSO2, they have to pay you to grind skipping cutscene following cutscene. PSO2 has much more tiddies however, and you can make thicc girls without making them only fat. Not really sure thats a good thing. Yeah after 300 hours mostly playing music on, nothing has truly hit me. Wind and Rain UQ seems to be the one thing I kinda like.
Hell even the reception music was good enough to where I never grew tired of it whereas that marriage music had me completed after 30 minutes. It is more difficult to hear the sounds of explosions and techs, but the extreme quest music has been a favorite of mine. Simple but makes you feel amped. Overall, the sheen of PSO2 is quickly wearing off for me personally, which is a pity. I had been actually anticipating it.
The BiS gear is significantly RNG based with pretty bad rates, and although it gets much better in later episodes, there is always some matters that Sega decides to put behind RNG-walls to make people grind exactly the same quest over and over again. Class balance is quite bad, and Sega does not buff older, underplayed classes, like here mentioned Force frequently, rather they keep making new courses. And most players play Advanced/Successor classes (they're not out yet in NA host ), partially because they are just much more pleasant to PSO2 Meseta play at the new content.
You will find waaaaay more weapons that you will never get a chance to use because you will run into vastly superior weapons in precisely the exact same time or earlier than them(I believe I have just used 4 katanas counting the starting one, and my present one is 13 stars). Raid supervisors are pretty cool I guess, and also you get more choices as a participant in the way you play with PSO2. You truly feel like a superhero zooming around instead of a team methodically making your way through chambers like you did in PSO. Regardless of less, although there are more of them. There are more courses, also, which is fantastic.
The story is much, much worse, and its demonstration is horrible. The narrative in PSO wasnt anything to write home about, but it was actually enjoyable to discover as you moved along. In PSO2, they have to pay you to grind skipping cutscene following cutscene. PSO2 has much more tiddies however, and you can make thicc girls without making them only fat. Not really sure thats a good thing. Yeah after 300 hours mostly playing music on, nothing has truly hit me. Wind and Rain UQ seems to be the one thing I kinda like.
Hell even the reception music was good enough to where I never grew tired of it whereas that marriage music had me completed after 30 minutes. It is more difficult to hear the sounds of explosions and techs, but the extreme quest music has been a favorite of mine. Simple but makes you feel amped. Overall, the sheen of PSO2 is quickly wearing off for me personally, which is a pity. I had been actually anticipating it.
The BiS gear is significantly RNG based with pretty bad rates, and although it gets much better in later episodes, there is always some matters that Sega decides to put behind RNG-walls to make people grind exactly the same quest over and over again. Class balance is quite bad, and Sega does not buff older, underplayed classes, like here mentioned Force frequently, rather they keep making new courses. And most players play Advanced/Successor classes (they're not out yet in NA host ), partially because they are just much more pleasant to PSO2 Meseta play at the new content.
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