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The faction I joined in New World is Marauder, because it sounds cool. I recently participated in a territorial battle, and as my compatriots and I assembled at Ebonscale Reach, the horn of the war began to sound. Inspired by the horn, we are about to launch an attack on one of the rival Covenant companies. Each company can send up to 50 players to participate in this New World Coins Buy battle, and the region will ultimately belong to the winner. I thought it would be a close battle, but I was shocked when I saw the report from my companion. The battle will begin soon, but only a few people from my faction have signed up for this battle. We are at a disadvantage in terms of numbers.

Different monsters live in different areas in New World MMO, and Ebonscale Reach is occupied by monsters from level 51 to level 60. Although my level is only 26, the courage and sense of responsibility support me to come to this battlefield. My friends and I are bravely wading across the bayou into deadly territory in order to sign up for the battle, and the war board waits in the city across the water.

But this process was full of difficulties. Every enemy in the area wanted to kill us, because the level of my companion and I was too low. First of all, a resurrected skeleton soldier noticed us far away. As we went ashore and set up camp, it slowly but steadily walked towards our temporary residence with obvious purpose. The danger is not only that, a high-grade crocodile also smelled our scent in the breeze. After approaching, it has been hovering by the water's edge, seeming to be waiting for the opportunity to pounce on us.

Fortunately, our place is relatively close to the settlement. One of my teammates couldn't bear this kind of atmosphere anymore, and then she chose to return to the settlement. After that, I made the same decision as her, but I did not succeed. A crocodile locked me while I was moving and killed me before I rushed to safety. Before my vision blurred, I saw my teammates sprint through the gates.

I'm not sure if you are in the same state as me when you play New World, but I think it is very likely that you will be more relaxed than me when you play. Yes, in order to participate in the 50v50 battle, I jumped out of the area that suits me and visited a place full of dangers for my character. If you want to avoid the same thing from happening to you, you'd better raise all weapon mastery to level 20 and all trade skills to level 200. Spend some New World Coins to buy a house of your own and at least a beautiful hat. If I can survive the obstruction of those crocodiles in the end, I believe I can control my character to do everything in New World.

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The New World MMO developed by Amazon is currently popular all over the world, which can be seen from the sales of each version of the game. As a development world game, players of any type can find their own fun in it. Players who like leisure can draw a day’s time for fishing, while players who like to fight can challenge the companies of the rival faction together with their company partners and engage in a large-scale 50v50 battle. But before that, you'd better have a comprehensive understanding of the game content, otherwise some of the game knowledge you overlooked may get you into trouble.

The New World 'gem isn't compatible therewith item' error is causing plenty of annoyance for players in Amazon's MMO who just want to upgrade their weapons. New World gem compatibility isn't explained fine within the game, with players finding that the gems they've crafted to place Cheap New World Coins in specific weapons aren't being allowed — with no real explanation. So is there a replacement World gem isn't compatible error fix or explanation?

The New World error 'gem isn't compatible thereupon item' is caused by attempting to equip a gem on a weapon with a distinct chain elemental damage effect. This basically means a weapon with lightning already built-in cannot have a gem added to that with Nature, Fire, or other elemental damage types. the sole gems the sport will allow to be attached to a weapon with a series ability are a few things with the identical element damage type or one with a basic non-elemental damage trait.

There is no specific fix for this issue because it could be a design choice, although the rationale the error is frustrating for players is that the message 'gem isn't compatible therewith item' is that the only information New World gives them — there's not a New World Coins gem compatibility list in-game, they simply cannot equip the gem. therefore the short version is: if a weapon contains a chain damage power, like forked lightning, Fire, or Ice, then it can not be equipped with a gem with a special damage type. Bear this in mind before crafting gems to use on a selected weapon.

It's in no way the sole explanation that's lacking in New World, either. Here's everything players should fathom equipping swords and shields, and here's whether New World encompasses a minimap or not.

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New World is undoubtedly the most anticipated game for players in 2021. After many delays, the developers have a lot of extra time to modify and adjust the details of the game. However, in the closed beta stage, the game still has many problems, the most serious of which are server delays and connection errors. After the game was officially released on September 28, some players could not access the planned server due to the excessive number of players. They had to choose other available servers, and this disrupted their plans. Recently, many players complained about this problem in the game community and asked developers to help solve it.
New World players are eagerly awaiting news on the promised New World Coins server transfers that Amazon Game Studios announced to remedy long server queues on launch. While they need been delayed, many questions were answered regarding the topic during a Q&A on the New World forum earlier today.
The Q&A took the foremost popular questions from the community regarding the server transfer service and provided some insight into its limitations, what players can expect, but sadly, no official date for it to hitch the sport.
When server transfers are added to the sport, all players will receive one transfer token that's tied to the account, not character. This suggests that if you have got multiple characters, you'll only be able to transfer one. These tokens are permanent so that they will be used any time after distribution.
Amazon also confirmed that players will only be ready to Buy New World Coins transfer between servers within the same region, but cross-region transfers are something the team is looking into for the long run.
Something that players were worried about wasn't having the ability to transfer into servers that are currently marked ‘full,' but the team attempted to ease fears of this by sharing that several servers will have the ‘full' tag removed over the approaching days.
“We monitor full status on a routine with changes as recently as today,” the spokesperson wrote. “'Full' doesn't indicate a server that always has queues, it indicates a server that in typical peak usage features a substantial queue. We'll be relaxing Full status on many worlds when transfers start, to permit the foremost flexibility possible. After transfers have over-involved we are going to re-evaluate which worlds might still need the designation.”
If server transfers overwork a server, the team said they'll re-evaluate and distribute new transfer tokens to players where necessary.
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If you have participated in the New World closed beta before, then you should know that there have been a lot of errors in the game at that time. In fact, the developer Amazon Games Studio is testing in advance to find these bugs and fix them. As we expected, Amazon found a large number of errors and decided to postpone the release of New World, so as to get more time to fix the game. However, recent discoveries by some players indicate that the work of the development team has not yet been done. They found a bug in the game-by dragging the game window to make the New World Coins program enter the unresponsive state, the character can become invincible.

When the player releases the window and their character returns to the server's reality, their invulnerability ends and also the accumulated damage hits them just like the finale of a Fist of the variable point attack. As Kona points out, though, that does not make the exploit useless, because it can theoretically be accustomed become an unkillable presence on a capture point during PvP wars.

Two of PC Gamer's New World players tested the trick and confirmed that it works, a minimum of to a point. From the attitude of the attacking player, damage is being dealt to the player using the exploit, but once they reach zero health they do not die, standing in situ until they jettisoning of the window. One among our testers was also ready to use the trick to leap off a cliff and so freeze in midair from the angle of the opposite player.

Now that the exploit has been discovered by the community, many are calling on Amazon to either squash it or put a freeze on in-game wars. Otherwise, companies might use the exploit in battle to win territory and gain a big advantage. Because wars cost gold to fight and therefore the victor gets a heavy economic boost, there is a lot riding on them.

The window moving exploit is also a weird, one-off bug; it doesn't necessarily indicate a deep flaw in New World's client-server relationship. It's possible there are contexts where it is smart to create the player invulnerable while the client isn't responding. During this Cheap New World Coins case, though, the benefit with which players can seemingly manipulate the client to their advantage is surprising. Exploits usually involve performing weird in-game patterns, not everyday Windows UI actions.

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In the past few weeks, many New World MMO players have complained about long queues and other problems in the gaming community, and asked the developer Amazon Games Studio to provide free server transfer services. Although Amazon has repeatedly postponed, according to the latest news released on the official website, players are likely to get the opportunity to jump into other realms after the next update, instead of being locked in the first server they choose after entering the game for the first time. This sounds like good news, continue reading this article, you can learn more details.

Well, it's been an extended while, and we're just not finally getting an Amazon New World Coins update on when that feature should hit. per a replacement blog post, Amazon said that despite it being able to go, they decided to carry it until next week, when it should finally be introduced.

They have the ultimate pieces of the server transfer system tested and prepared to travel, but they're making a difficult decision to carry it until next week. Acorrding to the post, this was a balance call between honoring a date they told us to expect, versus the disruption of a deployment during a peak play period (the weekend).

A main problem with the upcoming server transfer feature is that it goes back on what Amazon originally said, that players would be able to transfer between world regions, but now that's not the case, and you'll be able to only transfer within your region, NA East, NA West, etc. this can be a giant problem considering that's the gulf that separates many groups, but there's no word on if someday, that would happen. We also don't know details about how exactly server transfer goes to figure.

Personally, as someone who doesn't play MMOs, I've found it hard to accommodate this aspect of latest World, as I simply picked the primary server that was open. Now i've got a dozen friends playing across various servers frequently, and yet I can't play with any of New World Coins them. Now, this new feature may let me pick some of them, on the other hand I'll even be leaving the corporate I've worked with the last three weeks behind. I'm lots more wont to 99% of other games where you merely mount up and play with friends if they own the sport, and lately, that's become easier than ever with cross-play available for many major games. This locked server world model for MMOs feels archaic by comparison to me, but I suppose it simply comes with the territory.

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Compared with most popular traditional MMORPGs such as World of Warcraft and Final Fantasy XIV, the interface of New World MMO developed by Amazon can be called simple. But players are very respectful of this, because the clean interface allows them to avoid dealing with dozens of skill shortcut bars. Of course, in this case, players are still complaining about a problem-lack of in-game minimap guidance, they are very easy to get lost. This is very inconvenient for players who lack time, because they basically need to spend twice the extra time to Buy New World Coins find the right way to the target location.

That's why two players of New World went ahead and built their own minimap themselves.

Redditor Morbrid and their friend built their own minimap that effectively shows some of the game's standard map within alittle portion of the screen in the least times, removing the trouble of getting to open up the most map itself. It appears fully functional, showing the situation of vendors, resource nodes and letting you center and out at will.

"One of the foremost common complaints at the instant is that the New World Coins map isn't easy to use when in towns - its always zoomed out, otherwise you can't see anything thanks to the "Upcoming War" message," Morbrid wrote. "I teamed up with my friend to create a minimap to assist improve on the map interface, stop us getting lost in towns and make it a touch more efficient to farm resources while out questing."

Judging from the comments, it looks like many players are relieved to search out an alternate to constantly opening and shutting the most map. But it's currently uncertain whether New World even allows these styles of addons—the lack of minimap appears to be a deliberate choice, and therefore the game's Terms of Service are vague on where the sport draws the road between cheats and UI mods like this.

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If you are a loyal player of the FIFA series and are currently playing FIFA 22, then the latest news reported by The New York Times may arouse your interest - FIFA series game developer EA Sports hinted that the name of the game will be changed next year, and the main The reason may be that the International Federation of Association Football requires the company to pay up to $1 billion in copyright fees, otherwise EA will not be able to continue to use the FIFA brand as part of the game name.

Money isn't the sole issue, however. the 2 sides also apparently disagree over what should be included during a new exclusivity Cheap FIFA 22 Coins deal. FIFA wants to stay more control over the brand so it can cut deals with other companies like Epic Games, while EA wants to “explore other ventures within its FIFA computer game ecosystem, including highlights of actual games, arena computer game tournaments and digital products like NFTs.” God help us.

The FIFA series' current house international soccer's brass is about to expire next year. It's been incredibly lucrative for EA, which The ny Times estimates earned roughly $20 billion over the lifetime of the franchise, and $1.2 billion from FIFA's loot box-based Ultimate Team mode last year alone.

EA itself has come vulnerable for including paid gambling mechanics in its games, including the recently released FIFA 22. EA chief experience officer Chris Bruzzo tried to defend the practice, which has drawn scrutiny from UK regulators et al., in an exceedingly recent interview with Eurogamer. Those defenses, which were unconvincing to mention the smallest amount, ran the gamut from eager to offer players more option to the actual fact that professional soccer itself is additionally an exploitative money pit.

FIFA isn't exactly clean either. Several officials were arrested and charged with various types of FUT 22 Coins corruption back in 2015, while the host country selection process for the planet Cup remains rife with accusations of bribery.

While EA may have teased abandoning the FIFA license last week in an effort to realize leverage within the ongoing negotiation, an occasion floated by former EA executive Peter Moore to the days, it's also possible the publisher just doesn't see the purpose in continuing to acquire it given the dominance and recognition of national leagues and UEFA's Champion's League.

If EA does fail to renew its exclusivity cater to FIFA, it may lead to a renaissance in new original soccer games. Or a minimum of the proliferation of more trash NFTs.

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In World of Warcraft TBC Classic, many PvE players will play Fury Warriors. This specialization has a very good effect against powerful bosses. It is highly recommended that each team be equipped with some Fury Warriors, they can cause a lot of damage to monsters in battle. Continue reading this article and you will learn about the most useful attributes for Fury Warriors.
On this page we are going to be covering how Fury Warriors should prioritize their stats and that we then explain why each stat is where they're in our WOW TBC Classic Gold Priority List.
9% Hit Chance
Expertise (6.5%)
Critical Strike Rating
Strength/Attack Power
Hit Rating
Hit Rating (9%) – Reaching 9% Hit Chance (142 Hit Rating) your special attacks will never miss. Precision helps alleviate a number of this by increasing your chance to hit by 3%.
Expertise (6.5%) – Reaching 6.5% Expertise will eliminate your chance to own your attacks dodged. Your attacks should still be parried if you select to attack an enemy from the front since bosses cannot parry attacks that come from behind. due to this, it's recommended that you just remain behind the boss whenever possible. confine mind that with Weapon Mastery, this number is now reduced by 2%.
Critical Strike Rating – Increasing our Critical Strike Rating (And subsequently the Critical Strike Chance) will increase our potential damage output. With Cruelty, our Critical Strike Chance is increased by 5%.
Strength/Attack Power – Attack Power increases the number of harm your attacks deal. While you'll hunt down pieces with direct Attack Power, it should be noted that Strength provides 2 points of Attack Power per point, while Attack Power provides 1 Attack Power per point.
Hit Rating (28%) – after we reach 9% Hit Chance, our special attacks will not miss our target. However, so as to confirm our white attacks (auto-attacks) never miss, we must achieve a complete of 28% Hit Chance. Precision does help this goal slightly.
Note: In future phases, Fury Warriors may hunt down pieces with TBC Classic Gold Armor Penetration and Haste Rating. Armor Penetration won't generally be found on equipment until Phase 3 comes around - as an example, the Onslaught Armor Set carries Armor Penetration thereon.
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For many years, EA Sports' FIFA series games have been considered the best football simulation games. The name of the game is very simple, usually FIFA plus the year number of the following year, such as FIFA 22 this year. Recently, the developer said that it will change the name of this FIFA 22 Coins game. In other words, you may not be able to see FIFA 23 at this time next year and will be replaced by EA Sports FC 23. This news aroused discussion among players.

Electronic Arts has filed multiple trademark applications for ‘EA Sports FC', which could potentially be the new name for its FIFA football franchise should it rebrand the series as it's currently considering.

On October 7, EA Sports group GM Cam Weber confirmed the corporate was "exploring the idea" of renaming the blockbuster franchise and was reviewing its naming rights agreement with world football's body FIFA.

It has since emerged that the corporate filed computer game software trademark applications for ‘EA Sports FC' with the UK's belongings Office and therefore the global organization belongings Office on October 1 and October 4 respectively.

Were EA to chop ties with FIFA, Weber got wind that it'd still hold many separate league, player and stadium licensing agreements with other partners.

"Through years of building our global franchise, we also know that authenticity is important to the experience," he said.

"That's why we focus such a lot energy on the collective strength of over 300 individual licensed partners that give us access to 17,000+ athletes across 700+ teams, in 100 stadiums and over 30 leagues round the world.

"We continually invest within the partnerships and licenses that are most meaningful to players, and since of that, our game is that the only place you'll be able to authentically play within the iconic UEFA Champions League, UEFA Europa League, CONMEBOL Libertadores, Premier League, Bundesliga, and LaLiga Santander, among many others.

"The breadth of our partnerships and our ecosystem of licensed content will Buy FIFA 22 Coins enable us to still bring unrivalled authenticity in our EA Sports football games, now and for several years to come back."

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In a previous article, we detailed how to pass the first stage of Al'ar. This is a difficult battle, and every member of the team needs to Buy WOW TBC Gold avoid mistakes as much as possible, otherwise the challenge will fail. The boss's phase 2 requires players to always pay attention to their status and avoid being killed by Al'ar's AOE flame damage. Continue reading this article and you will learn the details.
Please confirm that nobody's standing in the middle of the room (the pink… glass… thing) since that's where Al'ar will reappear, anyone nearby will be demaged.
Soon after she reappears, the tanks in the team need to charge in, otherwise the boss will start casting Flame Buffet, which hurts a lot more in phase 2 as raid damage is high.
Ranged DPS and healers must displayed slightly, so on avoid having Flame Patch hit too many of us. don't unfolded an excessive amount of, because AoE healing spells won't be as effective.
You have roughly 40 seconds until the primary Dive Bomb, at which point it'll become significantly harder to wreck Al'ar as you progress around constantly, so this can be a fairly blast to use your DPS trinkets and cooldowns.
When the boss flies up into the air, everyone should stack within the very center of the area. confirm everyone seems to be topped off because the raid's on the point of take lots of harm. Ranged players can keep damaging to her while she's mid-air, but they have to use caution of threat, because the MT cannot generate threat at this point.
Then, as soon as you are taking the damage, before the boss re-appears, everyone must move towards the ranged spot, ensuring to avoid any Flame Patches on the way. If you wait too long, you are going to urge hit by Rebirth, which can likely kill you after the Dive Bomb damage you took a flash ago.
It is important that the raid stays together in avoiding Dive Bomb, so AoE heal can top people off quickly.
Your MT has to charge and taunt Al'ar immediately, else someone will likely die to Charge or Flame Buffet.
Your protection paladin has to be able to devour the two Ember of Al'ar that spawn as soon as she dives. Loose adds will kill people, so Misdirection can help if your paladin is struggling to induce initial threat on both of them.
If your raid has good DPS, you'll just ignore the adds by having your prot paladin tank them for the complete fight. If your raid's DPS is low, you would possibly want to kill the primary set of adds that spawn, else you'll find yourself having too many up without delay, possibly killing your prot paladin.
If you choose to kill them, ensure they're nowhere near your raid once they die, as their explosion damage will wipe you.
The rest of the fight entails repeating what you've got seen to date. Change tanks when your MT is stricken by Melt Armor and avoid Flame Patch. there is a lot of things that may kill you during this TBC Classic Gold fight so you'll likely lose players over time, but as long as you have got the Dive Bomb maneuver found out, the remainder of the fight isn't regrettable.
The rest of the fight entails repeating what you have seen so far. Change tanks when your MT is affected by Melt Armor and avoid Flame Patch. There's a lot of things that can kill you in this fight so you will likely lose players over time, but as long as you have the Dive Bomb maneuver figured out, the rest of the fight isn't too bad.
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