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Phantasy Star Online 2 Open Beta (for Xbox One) Preview from Nfkjasfas's blog

You will find tons of classes to pick from, such as the katana and bow-wielding Braver; the gravity-defying, boot-wearing, ass-kicking Bouncer PSO2 NGS Meseta; the big sword-wielding Hunter; the assault rifle-shooting Ranger, and many more. Even the magical courses possess unique twists, such as the Summoner that hovers above the ground and commands pets using a magical baton.


Combat feels just like a mixture of Devil May Cry and Dragon Hunter, or Maybe the Tales JRPG series, depending upon the course you choose. My principal class is really a Braver who uses either a katana for up-close and flashy combos or a powerful bow to rain down harm from afar. The ability tree you access back at the primary ship lobby is filled with passive skill bonuses and minor skills like dodging and parrying, but your actual combat skills are located as random loot drops on assignments in the kind of discs.


You can discover new skills or stronger variants of existing abilities, in addition to badge tokens to exchange for even more powerful items at specific sellers. Determined by the random loot gods to bless you using new skills is a bit lame, but you can at least sell the ones that you don't need or use them to update present skills. Overall it's an addictive system that helps maintain excitement even if you're much greater level.


You eventually get to pick a subclass, which is actually any of the other classes you want. You will gain all the passives in the skill tree, but can not use any of their real skills so you need to pick something which complements your main course nicely buy meseta pso2 ngs. That having been said, you can switch to and play with any most important class on any personality just by talking to the trainer at the main lobby and switching over.


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