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It's still the default option island and I have seen some people nuts from chen's blog

The other big shortcoming of the show is the lack of depth with thing interactivity. More things will need to be interactive(eg you should be able to Animal Crossing Bells lounge at pools just like you can with chairs), and many items need to be more striking when utilized (eg that the cannon should produce a genuine cannonball instead of a sad puff of smoke, arcades need to have a tiny mini-game attached). This is particularly true of larger items that take up a great deal of room. For how large it is, it is quite annoying that I can't get in the teacup ride.

Been a massive fan of this series because Wild World, put tens of thousands of hours into Wild World and New Leaf each and loved both those games. Will be a number of my all time favorites forever.

I have not touched NH since a month after it came out, and I feel it's worth exploring and discussing the potential reasons why. Seems a significant portion of longtime AC fans feel the same. Except for those who do not enjoy hearing anything other than a 100% favorable opinion of this game.

I like the game. It's still the default option island and I have seen some people nuts, I lack the imagination to do that.

My only other gripes will be villager interactions that feel bogged down in comparison to previous entries and some spawn rates for specific bugs/fish are ridiculous.

It has more information, more conversation, varied personalities, more things to do in general compared to of the other mainline games. Folks allow nostalgia cloud their decision far too often in this particular sub.

I've like 250-300 hours on it. I enjoyed them but I do not have some incentive to enter anymore. The interactions with villagers are cheap Animal Crossing New Horizons Items bland at the decoration item is a bit overwhelming. Still I come back just like 1-2 times Each Week

The Wall

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