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the world of RuneScape gold from 's blog


"For many years I was among the people saying we ought to talk about how much content we've obtained, how big it is etc.. You know, we've got tens of thousands of hours of articles -- who else has that?" Jagex CEO Mark Gerhard was always the individual championing everything which the world of RuneScape gold had to offer. The game receives weekly updates, and has for several decades now -- believe that the game has been around in some form since 2001, and you start to comprehend the breadth of articles that Jagex offers its players.

But there was just one angle that Gerhard had not fully considered: While getting plenty of content to dive into is excellent in many respects, it may also be hugely intimidating to newcomers.No doubt many people reading this may have touched RuneScape before, in part because they don't see how they can possibly compete with gamers who've been chugging away at the game for 12 years now. "I had a very simple answer for this," he admits. "The group looks at it by a number of different perspectives. There is probably a meta-question of'Is the game too large for me? '''

"I think we just have to go around the idea that you don't have to consume all of it. Yes it is a buffet, but you don't have to eat everything. Just eat the stuff you like." That's part of the reasoning behind Oldschool Runescape Gold -- more a number than anything else. To an outsider, it would seem that Oldschool Runescape is a brand new game, but that is not anywhere near the truth.In reality, Oldschool Runescape is not a new game, but rather a huge upgrade to the current game which switches it over to HTML5 from Java, allowing for boosted visuals along with a much better draw distance. Additionally, it adds into a new buy OSRS gold, more powerful audio engine, updates the UI dramatically, and tinkers in various other aspects also.

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