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The beauty of RS gold from 's blog

The beauty of RS gold then was the low system demands and incredibly addictive grind-like gameplay. The MMORPG makes full use of a skill system which needs experience points (EXP) to rise in levelsup to a total of 99 in every skill. Skills protect many areas, from battle to prayer, wood cutting into fishing, and smithing to crafting. There was enough material to keep all of us entertained, no matter which skill you preferred.

The neighborhood was massive. Servers were always filling up and mini-games had more than enough players for several rounds to be appreciated. You could even hang out with different players and just discuss a load of nonsense whilst spending hours at one time mining iron for this juicy 100,000 gold coin for 1,000 units of ore trade. We enjoyed PK'ing (player killing), questing (occasionally ), and general activity grinding to see who'd be among the very first to hit 99 at a skill.

You can set up a new account called"magicdong400xXx" because that's the limit of adolescent imagination, grind resources, develop combat skills adhering to a professional"pure" PK guide, make money, buy cool-looking gear (black trimmed addy armor anyone?) , then drop it in the jungle. Rinse and repeat, and meant making a buy OSRS gold new account since we wanted to check out new strategies (that sucked).

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