I do believe that'Diablo Immortal' is going to change from Nfkjasfas's blog
In a recent interview, Cheng's enthusiasm for the project was evident. Cheng stated to The Washington Post, "I do believe that'Diablo Immortal' is going to change a lot of people's minds on what they think of as a mobile game." That was one of our initial objectives. We should set higher standards for what portable games should be like.
Cheng stated, "I have three children, all of whom are adolescents, and they don't make the same distinction between console, PC, or mobile." They enjoy playing games on a variety of platforms.
The game will launch simultaneously on PC and mobile, with support for console, mouse, and controller cross movement and play at launch. According to Rod Fergusson, general manager of the Diablo franchise, this decision was made after gaming content creators indicated that they would need to emulate the game in order to showcase it on their streams.
"The possibility of not having local support for PC and content creators didn't feel perfect," he commented. The PC and mobile versions of the game were quickly aligned, ensuring that desk warriors use the same controls and interfaces. After the 2018 questions about why the game should try to exist, fans finally started asking when it would be released and if there would be a PC port.
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By | Nfkjasfas |
Added | May 25 '23 |
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