Death is intended to be overcome from Alexis's blog
Elden Ring is a game where you'll die. The majority of Elden Ring Runes the time. It's been repeated over and over. All FromSoftware games follow this pattern. The death mechanic is that is expertly integrated into the stories the creators try to tell. It's tempting to throw your controller at the wall when you're dying but how about seeing the funny side?
Death is intended to be overcome, not an insurmountable wall that prevents you from moving forward. In many ways the Soulsborne series is a delight to watch because of its humor, and this is particularly evident when the deaths are just downright hilarious.
Becoming Teabagged to Death.Getting teabagged has been a traditional sign of disrespect in video games. In titles with spectator modes or kill cams in the past, players were accustomed to crouch and stand up repeatedly on one's dead body as a way of expressing desecration. It's not a good idea but it's painful in the worst way, which is the most important aspect. If this Elden Ring adversary glitched out in the game, the_goon12 probably thought they were in luck and jumped in for an unintentional kill. But they didn't know what disaster was waiting for them.
Getting Your Own Back.Elden Ring is full of numerous horrifying monstrosities. Many of them are capable of killing the victim in horribly barbaric and cheap Elden Ring Items malevolent ways. That's what makes being able to get your own back on them so fun.Stance against a formidable opponent is enough fun on its own however doing it with one of their own arms? Chefs Kiss. This is true poetic justice for everyone bit - literally by these kinds of things.
The Wall