I suppose you have space checking with RS gold from 's blog
I suppose you have space checking with RS gold selected objects on the planet and the ground? Ita pain to programm this ontop of.net? :D Are you going for"smaller servers" or do you want to implement layering or even single shard servers, such as eve or dual universe? Have you left your mind on the kind of combat system that you want to implement yet? Tab target or activity based, this restricts if you use TCP or UDP I figure.
Looks interesting, but it is being killed by the dreadful Minecraft graphics to me. Honestly, Old School RuneScape appears better because things don't look just lacking detail. Your characters will be the worst, the world appears better than the characters. Other than that I enjoy the more 360o appearance of things, I can't tell if you WASD or use point-and-click, but either way, it seems more responsive than RuneScape, which feels just like a lagfest. I guess the UI will undergo a few changes also, but so far so good.
My overall issue is the blockyness, in my view it's a dreadful art style for virtually any game from SNES and NES games. It will be amusing when I get downvoted, since I'm saying something negative, which can be still ON-TOPIC (as how Reddit upvote/downvote system works... not downvoting comments you personally don't like, as you are retarded).Game still runs on a.6s tick engine, therefore all this is happening with up to 300ms added latency (on top of whatever real latency you have into the servers).Game started as a rewind of RS3 back to 2007, and only exists since Jagex's hand has been forced by the massive popularity of a private host running old versions of buy runescape 3 gold.Significantly popular compared to RS3 - given the choice to play runescape less 10 decades of updates from Jagex, a bulk took it.
The Wall