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Runescape's quests are not disposable jobs from Sletrry's blog




 Instead of pacing the participant as I think they were hoping to do, it merely limits the participant in a frustrating way.I've seen a lot of updates in my 13 decades of playing RS, and there have been worse ones. However, they are able to RS gold do better and I hope they take player feedback into account for the next expansion in September.

I was slightly interested in this"new" area... after catching a headline hinting at it on the net so I had been attracted to the article above.

After reading it however, it seems to me that a few hard core specifics are actually given other than it's visually stunning. Well whoop-dee-dooo! If that's the case, those running the show at Jagex have undoubtedly whiffed at still another pitch for yet another strike. We've seen visually striking or even magnificent before... within a few years buy OSRS gold... but with content that's not really fun, WHAT'S THE POINT?!?

The post itself made me think of yesteryear when Dungeoneering came out. Was it fresh? Yup. Can it be exciting? A small bit. Was it cool? That all depended on who you were talking to at any given moment but most people were NOT impressed with it whatsoever after a short period when the reality of this art sunk in.

The Wall

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