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World of Warcraft: Classic comes bundled into the same from Sletrry's blog




The innocence of those days is a precious gold in wow classic commodity in itself. Among my fondest gaming memories was the sense that gripped me when I jumped a Hippogryph out of Rutheran Village into Auberdine; my very first flight in a match that appeared more boundless than anything I had ever played--even my cherished Morrowind. Those were the days when my online gambling adventures were sprinkled with a coating of dust I took for granted.

This leads me into the inevitable wet blanket of a thesis: I dread that World of Warcraft: Classic is unsustainable, and will prove to be incapable of sustaining a purposeful community of anyone besides those dedicated to burning through the endgame. And they will fade out after triumphing over the previous struggle in this finite universe.

World of Warcraft: Classic, by its very nature, will leave you with no worlds left to conquer.

Magic conjured through tedium. 40-man raids, ostentatiously huge questlines, microscopically low drop prices, precious little in the way of difficulty tuning--and, needless to say, those halcyon days before you can send multiple packages in a single cheap wow classic gold. Technical skill was confused the openness, with endurance to farm, to fight RNGs stacked against you .

Everything from rest XP into the instancing of dungeons to dramatically reducing the price of death was seen as an unforgivable concession to"QQing casuals." One suspects that tough lessons will be heard once the game goes live.

The Wall

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