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Currently trapped in the MapleStory world class from Sletrry's blog

I think that Maple Mobile Mesos really cool we could learn both herbalism and mining about the same character. Wonderful work.I would like to suggest some upgrades I think are needed from spending quite a lot of time working on leveling up my professions here are a few ideas from my experiences so far.

Transform potions/recipes. Any possibility of getting more critters additional? I actually love making them and I do sell them in my store fairly affordable for others to enjoy. However, I noticed some monsters I can create, do not now exist in the game (such as Zombie Lupins and Invurate (spelling?)) . I would like to view more Boss"Special" ones added in just like Pink Bean and a wider variety of monsters. Plus it is more fun to hunt monsters around my level to find the drops needed to make the potions.

Accessory Crafting, I'm now level 12. Why is it that we still require Gallant emblems? They're impossible to find yet I still need them to make MapleStorym items.

Can we increase drop rates or remove the demand for these all together and replace with a different stone or plate? Level 130 shoulders look cool to attempt and make, yet I can't obtain the recipe? By doing some research it looks like those were only available as a mysterious recipe in the currently defunct PVP. Since I managed to get to level 12 in my crafter, it could have been nice to automatically learn these recipes.

More earring options which are tradable and can buy Maplestory M Mesos compete with the boss collection Sea earrings. I used to make half earrings to fund myself, but it seems like folks prefer the boss set one. I totally understand, the set effect is nice. How about we get a chance to make them be in a position to perform a different color? Something unique and exclusive to crafter livelihood? The exact same can be stated for pendants, face accy's too.

The Wall

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