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MapleStory M has an overwrought storyline from Sletrry's blog


A Master Craftsman's Cube prices about 50m to craft in Galicia; Meister Cubes cost about 110m maybe? And obtaining cubes as drops is sorta rare-ish. I'd be lucky if I find ONE in a day doing everyday bosses on two personalities Maplestory M Meso. I only have the Large Spider recognizable to help with drops, though. With a lot of +fall rate%, you would be falling cubes fo' days.

So unless you are super wealthy and can drop billions crafting cubes, or you've got a lot of fall rate % to farm them out of managers, it is gonna take a while to find decent potential lol.

Additionally, scrolling/enhancing has gotten a lot less pay-to-win together with the accession of Star Force enhancement. Regular equipment has no opportunity to boom until 12 stars in case you are improving with this new system, and it's a really low chance. Plus, if you flourish, you are able to keep the potential and scrolling of this boomed item to an identical one. Additionally, previously CS exclusive scrolls can be found in limited amounts from the rewards store, and even as drops in-game. MapleStory is slowly becoming less pay2win.

Don't worry, this will not be a lengthy text similar to this one (that I closed for this particular reason).ButI have left a couple points about this specific topic in that thread. It is possible to use some of these as reference, however, do not comment them. Just leave your ideas.

Just to summarize. Merely to buy Maple Mobile Mesos, yes Nexon could have achieved it wrong when they increased cap damage and at same time, buffing bosses HP, there was also no way to get totally free cubes when they raised cap. But, the solo facet take too much place in certain gamers mindset particularly when they see those OP players performing cap and solo many end-game bosses (except hard lotus naturally ).

The Wall

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