en

I played Division 2 Boosting and enjoyed it from Fogingsam's blog

Agreed. I played Division 2 Boosting and enjoyed it, but didn't like the way the original stats systems played out. Didn't enjoy that firearms was a stat, also that electronics didn't feel enough. I am thankful they removed the guns stat, which makes a skill based component of the game, while focusing on health, amror and electronic equipment as the three principal stats. I had been hoping for that upon coming in the TThe Division 2 beta.Very excited for the full release. And much more astonished that when I thought I was done, there was still more to playwith.

What on earth are you referring to? I have met plenty of cool people and frankly can't really recall any toxic players at PVE. The second I step into the DZ nevertheless, the opposite is true. However, as much as PVE I don't understand you're meeting with so many players that are toxic. I frequently have a good time, particularly in Survival and that I do not normally add random friends on matters but my ubisoft account has LOTS of folks I have played with. PVE has never been poisonous for me and I think it'll be a blast to have 8 Agents tearing up stuff. Can't wait.The game has been reworked completely. So you can actually play pvp tactically the healing mechanics aren't exactly the exact same. Rather than wasting 10 mags on an 19, so you can kill, bullet sponge has been reduced too. Ubisoft is currently stating that lvl 30 is like the start of the nonstop effort material. So we are aware that the game is replayable, unlike The Division 2 Boosting. There is so many items in this game. Look what it has to give before forming an impression and into the sport.

Nothing but complaints from those. It is not the first game on steriods not close they shifted the fundamental tactics so much no longer facetanking for example it is absolutely more tactical your wrong there too and the nps aren't bullet sponges when compared with The Division 2 you have to aim properly and hit the weak points and in reward for percison planning you hit harder and kill quicker then ever. It's not socom it is a RPG I really don't know rpg that use 1 shot to kill so all of you folks below me with negitave comments are people players who hardly even played The Division 2 let alone know the fundemantals supporting hit. It looks great in my opinion but people always will despise lol all fantastic tho just pointing out an observation.

Post

By Fogingsam
Added Mar 30 '19

Tags

Rate

Your rate:
Total: (0 rates)

Archives

The Wall

No comments
You need to sign in to comment