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Seven new features we’d like to see added to Diablo 2

If the introduction of Seasons of Mastery to WoW Classic teaches me anything, it’s that you can absolutely introduce concepts from newer games into older ones, since the Seasons concept is basically life from Diablo 3 Seasons. And WoW Classic has also shown us that entirely new content can be introduced into an aged game, such as the Chronoboon Displacer, to help keep the game fun to play without breaking what it was. Furthermore, the devs on Diablo 2: Resurrected have outright admitted they have ideas for new content for the game, so we could see changes coming to Diablo 2 in the future..To get more news about Buy Diablo 2 Items, you can visit lootwowgold official website.

Now, clearly, I don’t know what their ideas are. I mean, I don’t have their houses bugged, what do you want from me? I’m just one man. But what I do have is a head crammed full of completely probably unreasonable ideas for the game and what I’d like to see for it. So I figure, why not? Why not just speculate on what we might get for Diablo 2: Resurrected? And so, this post was born.

Some of my ideas for updating Diablo 2: Resurrected are potentially feasible. Some really, absolutely are not. Let’s go through them by their order of likelihood.First off, we could see more of stuff that’s already there. A new difficulty level or two isn’t very hard to imagine and would simply mean making the game more challenging — it would probably have to be balanced by new, even more powerful gear, runewords, demonic skulls to socket, etc etc. But it’s not hard to imagine Blizzard adding something like this because we’ve seen them do it with Diablo 3 and Torment levels. The D2R team could maintain and expand the gameplay loop that’s already in place, come up with something equivalent to Ancient and Primal Ancient Legendaries and set pieces, and there would be a whole new tier of content to play.

Not that it would be an easy addition, just that it doesn’t involve anything the game doesn’t already have.
An easier way to replay Acts
A means to more easily replay and farm Acts in Diablo 2 would also be really nice. Maybe a toggle that restarts the Act once you finished it so you don’t have to keep starting a new game? Just a nice convenience change, something akin to the shared stash D2R already has.

New mobs and boss fights
Similarly, putting in a few new mobs here or there, a couple of new semi-boss fights, isn’t something that would require extensive retooling. It would require design, and it wouldn’t be trivial, but it’s not the same thing as introducing a whole new gameplay mode, for example.
Speaking of new gameplay modes, why not plunder Diablo 3 for every good idea it has? No, not the Real Money Auction House, nobody liked that. But people liked the specific Class Set Dungeons, with their high level of challenges based around specific set bonuses. People liked Seasons, with their gear reset and special rewards for completing them. People liked Nephalem Rifts and Greater Nephalem Rifts, and Adventure Mode, allowing you to level and gear up without really even bothering with the story of the game if that’s how you liked playing.

I don’t expect them to do this, but I think it could go a long way towards extending Diablo 2: Resurrected‘s viability if some of these ideas made their way to the game. Seasonal Play in particular I think could be a real winner for D2R.

freeamfva Oct 13 '21 · Tags: diablo 2, ffxiv gil, wow gold

What you need to know about playing Amazon’s New World MMORPG as a World of Warcraft veteran

When I first heard about Amazon’s New World MMORPG, the initial pitch described a hard core PVP game, and I could not have been less interested. But after playing through both closed and open beta, the unique setting, gorgeous graphics, and distinctive takes on the pillars of the MMO genre had me hooked. After some initial hiccups at launch, I got into the game and I’ve been enjoying it ever since.To get more news about Buy WoW WLK EU Gold, you can visit lootwowgold official website.

If you didn’t get a chance to participate in the open beta and you’re wondering what’s the game is like, let me give you a quick overview of how it compares to my main game of the last fifteen years, World of Warcraft.Character creation comes after a short video to introduce the main narrative hook of heading off to explore a mysterious island. The camera pans into the ship where your character is huddled below decks, and then there’s a standard character creation screen with options similar to what you see in World of Warcraft. You’re picking from pre-defined selections. There aren’t any sliders.

Questing in New World is standard MMO fare. You talk to an NPC, and get a little voiced-over dialog along with your mission objective. This usually involves killing the various wildlife in the surrounding area, but sometimes the NPC will ask you to deliver a message to another NPC, craft something, or retrieve an item. These are all quests players have essentially done in World of Warcraft and other MMOs hundreds of times.

Players also receive quests from the Town Project Board. Each settlement has a Town Project Board with various quests that follow the same major archetypes. Completing these quests will raise your standing with the settlement, but also help to upgrade the settlement itself with higher tiers of crafting stations. These crafting stations, like the Smelter for smelting ore, are then usable by everyone regardless of their standing or how many Town Project missions they contributed to.

Standing is New World’s term for Reputation in World of Warcraft. As you hit certain thresholds, the settlement will offer you a reward. You can choose from various buffs like increased experience points for killing monsters in that settlement’s Territory (basically what we called a zone), reduced costs to crafting in the settlement, or even more storage space at that settlement’s Storage Shed.
Speaking of the Storage Shed, each settlement has a one along with a Trading Post. In World of Warcraft, the Storage Shed is your Bank and the Trading Post is the Auction House. Like the earliest days of World of Warcraft, the various Trading Posts are not linked, but you can search across all Trading Posts. Prices can vary widely between settlements — you might save a bunch of coin buying your new sword in Monarch’s Bluffs rather than Everfall. The Storage Sheds are linked, but only if the same faction controls both settlements. Unlike some other modern MMOs, crafting materials must be in your inventory to use them, and not in your Storage Shed.

There are no vendors in New World. Unwanted equipment must be sold at the Trading Post to other players, but most of the time, you’ll want to Salvage it. Salvaging is like disenchanting. You’ll get some crafting materials and a reagent called repair parts. Whenever you repair in New World, it takes coin (gold), and a variable number of Repair Parts.
New World’s crafting system is deep, detailed, and integral to every part of the game. Unlike World of Warcraft, you can learn every single Trade Skill (profession), and while you can choose to concentrate on just a couple, dabbling in them all provides major benefits to your character. New World separates out the the gathering like Herbing, Mining, and Skinning from the refining like Smelting and Stonecutting. Each is a distinct Trade Skill. Then you have your production Trade Skills like Engineering, Weaponsmithing, and Armoring. There’s even a Furnishing profession to make furniture for players to put into their houses — more on that in a moment.

freeamfva Oct 13 '21 · Tags: diablo 2, ffxiv gil, wow gold

World of Warcraft Classic gets release date

Blizzard Entertainment made it official on Tuesday when it revealed World of Warcraft Classic will launch in August.To get more news about buy wow gold classic, you can visit lootwowgold official website.

WoW Classic is a "vanilla" version of the once super popular MMORPG launching on Aug. 27. Players will be able to play the 1.12 version of the game known as the "Drums of War" update. Before the game goes live there will be both beta and stress tests.
As the popular MMORPG saw millions of players leave over the years, WoW fans began creating their own private servers offering the "classic" WoW experience that didn't include any of the multiple expansions or updates over the course of the game's lifetime.

In April 2016, Blizzard began closing down classic WoW unauthorized servers to the dismay of fans. The company cited the shutdown was to "protect against intellectual property infringement."

It was November 2017 when Blizzard announced it'd release its own version of the "vanilla" experience called WoW Classic.

Along with revealing the WoW Classic release date, Blizzard also listed plans for both a beta and stress test of the game. Players who opt-in for the testing on their account manager page and have an active subscription will be randomly selected for the beta starting May 15. Then the developer will have three stress tests where players can log in to play the game for a short period of time on the following dates:
Players who want to secure their name for WoW Classic can create their character starting on Aug. 13. Following the release of the game, Blizzard will add in original WoW content in the order of their initial release date.

freeamfva Oct 13 '21 · Tags: ffxiv gil, wow gold, diablo 2