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The notion is that a volcano has risen in Karajama

Dragonborn


The notion is that a volcano has risen in Karajama and explorers move in and die inside.

If you move inside, it looks like your normal volcano, but there are Zamorak monks. You talk to the mind one first who goes by the name of Lucifer. He informs that 3 foreigners were exploring they were killed by Inferno Skeletons and he tells you to take out the bones since it is producing the Inferno Skeletons angry and sometimes attacking the Zamorak monks. These skeletons kill anyone, but Zamorak monks. The idea of this game is to find the bodies of those men,that are guarded by Inferno Skeletons, in an effort to complete the Bartenders petition.

Veldaban: Yes, this is really where we want you. The Knight in the meeting will have a commorb on, and will try to show us as much as he can, and will find out about the foundation. We'll also learn what's going on in the assembly. When the meeting concludes, a teleorb is going to be placed on one the Lords of Arposandras, and you have to then catch at least one of those Lords.

Wait, what about the Red Axe? We must find out more on Arposandra, because we know nothing of their army. As soon as you catch them, we will take care of the Red Axe. Well. . But I believe I can handle it. Outstanding.

The screen will then fade into black, and a long cut-scene will begin. You, along with Veldaban, will probably be around a commorb, taking notes about the assembly. The main idea of this alliance they are forming is to assure that Hreidmar will have H.A.M, the gnomes of Arposandra (that can be described as"great proficient warriors trained in the arts of early combat"), the forces of Lucien, and also the Temple Knights to create Keldagrim his own.

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